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Get company logos, brand colors, fonts, and style guides
Mandatory design-brief gate for clarifying the product and outcome. Use before ideation, image-to-code builds, redesigns...
Interviews users on UI/UX aesthetics, establishes bespoke visual direction, removes generic AI aesthetics, and produces...
Help someone new to the Endless Design Studio find their way and make a first prototype on Endless Studios screens. Use...
You made a game. gg. Turns a web game into a short trailer played live in its own engine: Claude writes the film, opens...
Ghost CMS theme development with Handlebars templating, Alpine.js, Tailwind CSS, and performance optimization
This skill should be used when working with the Ghostmind development system, which uses meta.json as a central configur...
Write content by interviewing the user instead of drafting - extract their material through questions, then assemble the...
Builds a CSS mask reveal in which images bleed into view through a feathered, cloudy edge by sliding an oversized gradie...
當使用者要在既有網站、系統或程式專案內新增一項可獨立描述的能力,且應優先搜尋、評估、引用或抽取 GitHub 與套件生態中的成熟實作時,使用此技能。能力可包含 UI 互動、狀態管理、連線方式、通訊協定、驗證授權、資安中介層、資料轉換、演算法...
Giotto Suite 空间转录组学分析工具包 - 100%覆盖718个文件(37个教程+285个核心API+4个数据文档+344个扩展函数+49个工具函数)
This skill should be used when the user wants to commit their work to git and push to GitHub. It guides through reviewin...
Genera mensajes de commit descriptivos siguiendo Conventional Commits. Analiza cambios y sugiere mensajes claros. Úsalo...
Git workflow standards, commit conventions, hooks, and pull request practices. Use this when users need guidance on Conv...
Advanced Git operations including rebasing, conflict resolution, history rewriting, worktrees, bisect, submodules, hooks...
Integrate with GitHub for issue tracking, pull requests, and repository operations.Use when asked about: github, gh, iss...
Add an animated GitHub callout to a raw talking-head video with Remotion. When the speaker mentions a GitHub repo, the v...
Design or refine the visual system of a GitHub Pages documentation site, repository website, wiki, or project landing pa...
Use when deciding whether one or several open pull requests can merge — a PR shows green checks but will not merge, an A...
Builds a WebGL fragment-shader effect in which black serif type on white is seen through a magnifying glass lens with a...
Frosted glass effect with translucent layers, subtle blur, and luminous borders for depth and modern elegance.
This skill should be used when the user asks to "add a glassmorphism effect", "frosted glass UI", "Apple liquid glass st...
Glaze design system rules for this project's UI. Use when building or changing any screen, component, form or style, whe...
Builds a DOM glitch effect in which a word and its badge are stacked as identical copies, clipped into horizontal bands...
Expert guide for Web Accessibility (WCAG a11y) and Internationalization (i18n) / Panduan ahli untuk Aksesibilitas Web da...
Maintain approved technology stack including TypeScript/Python languages, React/Tailwind frontend, Node.js/FastAPI backe...
Quick global settings — currency, language, region, units — belong in a persistent, low-profile location such as a heade...
Build distinctive new web apps, transform existing frontends, or refine already-designed interfaces. Use when asked for...
Expert guide for modern web shaders: Three Shading Language (TSL), WebGPU WGSL, Compute Shaders, and WebGL GLSL in Three...
This skill enforces Gluestack UI v3 and NativeWind v4 design patterns for consistent, performant, and maintainable styli...
This skill should be used when the user asks about "file size", "large file", "split file", "file too long", "LOC limit"...
Go言語を用いたソフトウェア開発(設計・実装・レビュー)を実施する際に使用する。
The canonical net/http server for Go web services, with an embedded static frontend. Use when creating internal/server/s...
Achieve complete clarity on goals, expectations, and success criteria. Use when starting new tasks, when requirements se...
El esfuerzo aumenta a medida que nos acercamos a una meta. Use cuando diseñe progress bars, programas de lealtad, flujos...
Define user goal, scope, constraints, and done criteria before standard or deep frontend work. Skip micro-fixes, obvious...
Use when acting as the authoritative design lead for all frontend work, enforcing brand discovery, Anti-Slop rules, DTCG...
在 Godot 4 的 3D 场景里放 2D 角色时用,2.5D 纸片人 HD-2D 像素角色配 3D 场景。Sprite3D AnimatedSprite3D billboard 正对镜头、pixel_size、投影阴影 cast_sha...
Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill tre...
Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with...
Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with stat...
写动画 缓动 角色状态动画 UI 动效 转场 精灵帧动画时用。AnimationPlayer 与 RESET 轨道、AnimationTree 状态机 BlendSpace、Tween create_tween 链式与 parallel、A...
写音效 音乐 音量设置 脚步声 战斗音乐切换 节奏同步时用,音效在游戏里发闷 模糊 与原文件听感不一样时也用。Audio bus 布局 Music SFX Voice、滑条调音量 linear_to_db、说话时侧链压低音乐、AudioSt...
Godot 4 Buff系统完整实现,支持状态效果管理、持续时间、循环效果、层叠机制等。使用Resource+Component架构。
在 Godot 4 项目里动手写任何功能之前先用,看到 project.godot .tscn .gd,或要自己写相机 缓动 状态机 UI 布局 JSON 加载 输入映射 音频池 存档 场景切换 编辑器工具时。先查引擎有没有现成的节点 资源...
Expert patterns for combat systems including hitbox/hurtbox architecture, damage calculation (DamageData class), health...
Godot 4背包系统完整实现,包括数据层、逻辑层和UI层设计。支持物品管理、拖放交互、格子满了处理等常见功能。
Expert blueprint for player mortality loops: progress-index checkpoints, soul graves, ghost/spirit layers, I-frame resti...