shiny-r-optimize

Diagnose and fix performance problems in Shiny for R apps — slow startup, sluggish interactions, long-running blocking operations, and apps that struggle beyond a handful of concurrent users. Use when

SKILL.md

GitHub

Optimizing Shiny App Performance

Make an existing Shiny for R app faster without changing what it does. The typical user has an app that worked fine for one or two developers and is now too slow or must support more users. Keep all app logic intact; prefer code changes over deployment tuning; resist rewrites.

Order of preference for every fix:

  1. Eliminate work that isn't needed (don't compute outputs nobody is looking at; don't compute with inputs that aren't ready).
  2. Reuse work that repeats (shared reactives, caching).
  3. Accelerate unavoidable work (faster data formats, vectorized code).
  4. Relocate work that blocks (async / background tasks) — last resort; it buys concurrency, not raw speed.

Workflow

1. Understand the complaint

Pin down what "slow" means and write it as a benchmark to beat:

  • What feels slow? First page load? Every interaction? One specific action? Only when several people use it at once?
  • How many concurrent users must it support? (1–5, ~20, hundreds?)
  • Where does it run? Locally, Posit Connect, Posit Connect Cloud, Shiny Server?
  • How big is the data, where does it live, and how often does it change?

2. Scan the source for smells — and fix them now

Read the app code (app.R / server.R / ui.R / modules) and look for the classic smells. Every smell in this table has a safe, behavior-preserving fix: apply each fix you find immediately, before measuring. These ten changes fix the large majority of slow Shiny apps.

Smell (search for) Why it hurts Fix
read.csv/read_csv/DB queries inside server() or render functions Re-runs per session or per invalidation Load once in global scope → data-loading.md
Same subsetting/aggregation repeated in several outputs Duplicate computation on every change Extract one shared reactive() → reactive-graph.md
Renderers defined inside observeEvent()/observe() Re-creates outputs; fights the reactive model Define once at server top level, gate with bindEvent()/req() → reactive-graph.md
Expensive render* with no req() guard Computes on empty/half-ready inputs at startup req() at the top of the body → reactive-graph.md
Many heavy outputs on the landing view All must compute before the page is usable Move to tabs/navs — hidden outputs don't compute → rendering-ui.md
No bindCache() on repeated identical expensive calls Everyone re-pays the same cost bindCache() → caching.md
Sliders/text inputs feeding expensive chains directly One drag = dozens of recomputations debounce()/throttle()/bindEvent() → reactive-graph.md
Sys.sleep, long model fits, slow API/DB calls inline in reactives/renders Blocks the whole R process for all users ExtendedTask → async-tasks.md
renderUI() used for routine value updates DOM rebuild + input rebinding per update update*Input() → rendering-ui.md
Wide isolate()-free reads in eventReactive/observeEvent Invalidates more than necessary Narrow dependencies → reactive-graph.md

Apply the fixes in this rough order (cheapest first): data loads to global scope → req() guards → shared reactives → tabs for heavy outputs → bindCache() → debounce chatty inputs → update*Input() over renderUI → faster data formats (fread/feather/DuckDB) → ExtendedTask for multi-second operations → busy indicators (bslib::useBusyIndicators()) for remaining waits.

3. Measure — to confirm, not to gate

Measurement is for confirming fixes and for finding what the scan can't see. It must never crowd out action. If the app is hard to run, profiling is slow, or results are ambiguous, apply the scan fixes anyway and say what couldn't be verified.

# Where does the time go? (CPU/memory profile)
p <- profvis::profvis(shiny::runApp("app.R"))
debrief::pv_print_debrief(p)   # debrief turns the profvis output into text
                               # summaries — hot functions/lines, call paths,
                               # memory, suggestions — much easier to act on
                               # than the interactive flame graph. Follow up
                               # with pv_focus(), pv_hot_lines(),
                               # pv_suggestions(); compare before/after runs
                               # with pv_print_compare().

# Is implementation A faster than B?
bench::mark(A(x), B(x), check = FALSE)

Two tools in the ecosystem are for the user, not for you to run: reactlog has the user interact with their own app and explore the reactive-graph visualization to understand how their reactives interact — you can usually get the same insight (and more cheaply) by reading the code and reconstructing the reactive graph yourself. shinyloadtest is a load test of a deployed app, run at the end of an optimization when the user wants to verify their infrastructure will handle the number of users they intend to support.

Tool selection, how to read each tool's output, and load-test interpretation: diagnosis.md. Use profvis/debrief for "which code is slow" and bench to compare two implementations; leave reactlog to the user, and shinyloadtest for deployed-app capacity.

4. Diagnose what the scan didn't catch

Symptom Most likely causes Start here
First page load is slow (every session) Data loading/prep inside server(); outputs computing at startup on empty inputs; heavy setup per session data-loading.md, reactive-graph.md
One interaction recomputes far too much Over-broad dependencies; duplicate computation; no caching; chatty inputs reactive-graph.md, caching.md
A specific action takes seconds and the app freezes Long synchronous operation in the flush cycle async-tasks.md
Fast for one user, degrades with several Blocking operations tie up the process; repeated identical computation; per-user reloads caching.md, async-tasks.md, diagnosis.md
Plots/tables slow to appear or update Heavy rendering; full redraws; server = FALSE DT on big data rendering-ui.md
Downloads/uploads misbehave or recompute downloadHandler recomputing; maxRequestSize cap data-loading.md
Slower only when deployed Per-process globals and caches; scheduler settings diagnosis.md

5. Fix, cheapest change first

Work the ladder for the diagnosed category; stop when measurements say it's fast enough. Every rung preserves app behavior.

Reactive recomputation → reactive-graph.md

  1. req() guards — nothing computes on not-ready inputs.
  2. Shared reactive()s — each derived value computed once.
  3. Narrow dependencies: bindEvent()/eventReactive(), isolate(), freezeReactiveValue() for update loops.
  4. debounce()/throttle() chatty inputs; when updates compound, gate the batch behind bslib::input_task_button() (drop-in for actionButton()).
  5. Fix timers: on.exit(invalidateLater(...)), reactivePoll() with a cheap checkFunc.

Repeated identical work → caching.md

  1. bindCache() the expensive reactive or renderer — keys must cover every reactive read in the body.
  2. Cache data over plots when downstream work benefits.
  3. memoise() expensive pure functions (DB queries, model fits).
  4. Choose scope deliberately: "app" to share across users (mind information leakage), "session" for user-specific data, cachem::cache_disk() to share across processes and restarts.

Blocking operations → async-tasks.md

  1. Only after elimination/caching are exhausted: ExtendedTask with mirai() (or future_promise()), plus bind_task_button().
  2. Worker backends are required — set up mirai daemons() or future::plan(multisession); with future's default plan(sequential) everything still blocks.
  3. No reactive reads inside the worker; pass values via invoke().

Data access → data-loading.md

  1. Loads to global scope; never read data in render functions.
  2. fread/read_csv (vroom-powered) over read.csv; feather/qs/fst over CSV/RDS round-trips.
  3. DuckDB + parquet, or pool + dbplyr push-down, when data outgrows RAM or only slices are needed.

Rendering & UI → rendering-ui.md

  1. Heavy outputs on tabs/navs so hidden outputs don't compute.
  2. Gate speculative outputs behind buttons (req() + bindEvent()).
  3. DT server-side processing + replaceData(); WebGL/bundles for big plotly; busy indicators while work runs.

6. Verify and iterate

Re-measure after each change, one change at a time, and compare against your baseline numbers. Keep observable behavior identical — a "faster" app that dropped a feature is not faster. Before finishing, recompute one representative output's value from the original and modified apps (or from the raw data) and confirm they match — this catches silent behavior drift cheaply.

Report integrity: save every measurement you cite (script output, timing log) under outputs/measurements/ in the app's project — create the folder if it doesn't exist — and check each number and mechanism claimed in the final report against those saved artifacts. If a claim can't be verified against an artifact, say so in the report instead of asserting it.

<app-project>/
  outputs/
    measurements/    # the audit trail for the final report: one file per
                     # measurement (profvis output, bench results, timings),
                     # named for the fix or code path it measured

Ground rules

  • Batch the obvious; isolate the uncertain. Safe fixes with predictable effects — moving a data load to global scope, consolidating duplicated filtering, replacing a renderUI — can be applied together and re-measured once. Reach for one-change-at-a-time only when it's genuinely unclear which change helped, or a change didn't deliver its expected effect; that's the only situation where attribution is worth the extra measurement rounds.
  • Preserve behavior. UI changes are limited to perceived-performance aids (spinners, task buttons, tabs) and must be flagged to the user — as must changes that alter timing semantics even when outputs are identical (debounce() adds intentional latency; bindCache()/memoise() share results across sessions).
  • Prefer modern APIs: bindCache()/bindEvent() over renderCachedPlot() and raw eventReactive composition; ExtendedTask over hand-rolled promises. Mention legacy equivalents only when the app already uses them.
  • Caching before async. Caching often yields 10–100×; async only adds concurrency and carries serialization and debugging costs.
  • Ask before adding dependencies (duckdb, data.table, mirai, ...).

References

Read only the reference your diagnosis points to, when you need it — do not read all of them up front.

  • diagnosis.md — profvis/debrief, bench, and load testing (shinyloadtest/shinycannon) with reading guides; multi-user process model; Connect and Posit Connect Cloud capacity knobs.
  • reactive-graph.md — shared reactives, req(), isolate(), bindEvent(), freezeReactiveValue(), debounce()/throttle(), timers, and dependency-storm fixes.
  • caching.md — bindCache() key rules and scopes, cache backends, memoise(), pre-cache checklist.
  • async-tasks.md — why blocking hurts, the ExtendedTask/mirai/future_promise pattern and its hard rules.
  • data-loading.md — load-once patterns, file format benchmarks, DuckDB/parquet, pool/dbplyr, downloads and uploads.
  • rendering-ui.md — output suspension via tabs, renderUI alternatives, plot/table rendering costs, perceived performance.