complexity-rework
Use when code is hard to follow and is to be audited or reworked: long if/else or switch chains, cascades of type checks or parse attempts, kind fields compared to strings, flag parameters, deep nesti
SKILL.mdskills/architecture/complexity-rework/SKILL.md
GitHubComplexity rework
Branching is the symptom; the cause is usually late typing. Data enters typed by a schema and is handled as a bag, so every consumer rediscovers its shape by trying parsers and comparing strings. Look for that before splitting a function, and look for a domain rule before touching anything: ifs over values are the domain, and "reviewed, left alone" is a result.
The phases
One artefact each, and a stop. Read only the reference of the phase being run.
| Phase | Produces | Stops for | Read |
|---|---|---|---|
| 1 Audit | the report: families ranked, a shape each, what each must preserve | the person's choice of families and their order | references/audit.md, and references/measure.md for the numbers |
| 2 Characterize | one commit of tests pinning today's outputs, green on the old code | an output that looks wrong | references/characterize.md |
| 3 Rework | one family, commit by commit, the tests unchanged | any diff in a pinned output | references/rework.md |
| 4 Guard | a complexity limit, exhaustiveness, a check for the pattern, a convention proposed | the person's yes on the convention | references/guard.md |
references/target-shapes.md when a family is given its shape (phases 1 and 3). references/languages.md when a shape, an exhaustiveness check or a lint rule is named: the project's language and version decide its form.
Where to start
| The ask | Phases |
|---|---|
| audit, where is it complex, what to clean up | 1, then stop |
| one function pasted | 1 on it alone, no measuring; name the other places likely to share its data |
| apply, rework family X, an approved audit | 2 then 3, one family at a time |
| guardrails, stop this coming back | 4 |
A phase whose input is missing runs first: no rework without its tests, no tests without the family's audit entry.
Rules
Two measures, three bands each, the line the audit measures against, the rework aims for and the guard enforces:
Measure Good Review Fail Cyclomatic (independent paths) 1 to 6 7 to 10 11+ Cognitive (nesting-weighted) 0 to 10 11 to 15 16+ A reworked function in a fail band is not done: split it further, or name the rule it encodes in an inline exception. A review band is read, not rewritten by default. The bands are a house convention (the thresholds in the literature are McCabe's and Sonar's choices, not findings).
Add no dependency without the person's yes: not an analyzer in CI, not a pattern-matching library, not a rule engine.
When the project plans its work in documents (a plan, a ticket per change), the audit is their input and each family is one piece of work that runs phases 2 and 3.
Red flags
| Thought | Reality |
|---|---|
| "The shape is obvious, I'll declare the type" | The schema, enum or generated client already infers it. A second copy drifts. |
| "The change is mechanical, characterization is overhead" | The accidental fall-through and the null for corrupt input live in the mechanics, and are lost there silently. |
| "That pinned output is wrong anyway, I'll fix it on the way" | Reported in phase 2, fixed as its own change. Folded into the rework it is invisible in review. |
| "This switch needs a default, to be safe" | A default hides the next case from the compiler. Unknown input is handled once, at the parse. |
| "Complexity 40, it must be reworked" | A high count with no fingerprint is usually a business rule. Reviewed and left alone is a result. |