Use this skill for game AI: "enemy AI", "state machine", "FSM", "patrol", "pathfinding", "NPC behavior", "chase", "flee", "behavior tree", "A*", "steering". **Load references when:** - Hierarchical F
Create design documents for Stapledons Voyage game features. Use when user asks to create a design doc, plan a feature,...
Apply chronicle event effects to world state. Use when events need to modify entities (battles change force strength, tr...
Archived skill guidance for mhxx-switch-cis.