Use this skill for gameplay loops: "core loop", "gameplay loop", "progression system", "game economy", "feedback loop", "reward system", "engagement loop", "pacing". **Load references when:** - Detai
Create design documents for Stapledons Voyage game features. Use when user asks to create a design doc, plan a feature,...
Apply chronicle event effects to world state. Use when events need to modify entities (battles change force strength, tr...
Archived skill guidance for mhxx-switch-cis.