responsive-recomposition

Use for dedicated mobile, tablet, ultrawide, touch, or breakpoint design passes where content priority, layout, navigation, imagery, interaction, and motion must be recomposed rather than simply resiz

SKILL.md

GitHub

Responsive Recomposition

Principle

Responsive design is a change in priority and composition, not only width.

For each major section ask:

  • What must remain above the fold on small screens?
  • Which desktop relationship must become sequence, carousel, disclosure, or separate screen?
  • Does imagery need a different crop or art direction?
  • Does hover behavior have a touch equivalent?
  • Should motion simplify or disappear?
  • Does type wrapping preserve hierarchy in both Korean and English if applicable?

Default test widths

Use the repository viewport matrix, including a 320px edge case and representative mobile/tablet/desktop widths. Add domain-specific sizes when the product requires them.

Mobile priorities

  1. identity/context;
  2. primary user job/action;
  3. critical information;
  4. supporting imagery/story;
  5. secondary evidence.

Do not preserve desktop order when it conflicts with mobile task priority.

Touch

Ensure controls have adequate size/spacing, drag interactions have alternatives when required, sticky UI does not obscure focus/content, and thumb reach is considered for frequent primary actions.