skills

Enforces ArkTS strict typing rules and coding standards. Invoke when writing, analyzing, or correcting ArkTS code for HarmonyOS to ensure compliance.

SKILL.md

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ArkTS Coding Standards

This skill provides guidelines and validation for writing correct ArkTS code, focusing on strict typing and performance optimizations required for HarmonyOS development.

❌ Illegal / Discouraged Practices

The following patterns are forbidden or highly discouraged in ArkTS:

  1. Any/Unknown Types:

    let x: any = 1; // ❌ Not allowed: `any` and `unknown` are forbidden.
    
  2. Object Literal Types:

    type Inline = { value: number }; // ❌ Don't declare object-literal-based types.
    
  3. Fresh Object Literals (Untyped):

    const bad: Inline = { value: 1 }; // ❌ Fresh object literal without declared class/interface instance.
    
  4. Runtime Shape Changes:

    bad.newProp = "later"; // ❌ Changing object shape (adding properties) at runtime is forbidden.
    
  5. Implicit Object Shapes:

    const obj = {
      value: 1,
      double() {
        return this.value + this.value; // ❌ `this` in a non-method context is disallowed.
      }
    }; // ❌ Even with an object literal, it must match an explicit class/interface.
    
  6. Type Mismatches:

    bad.value = "7"; // ❌ Assigning string to a number-typed field fails.
    
  7. Implicit Coercion:

    console.info(String(+bad.value)); // ❌ Unary `+` on a string for coercion is not permitted.
    

✅ Correct Practices

Use explicit types, classes, and safe conversions:

  1. Explicit Numeric Parsing:

    const s: string = "7";
    // Use explicit parsing methods instead of unary +
    const n: number = Number.parseInt(s); 
    
  2. Classes and Interfaces: Always define explicit classes or interfaces for your data structures.

    class Doubler {
      value: number;
      constructor(value: number) {
        this.value = value;
      }
    }
    
    let obj = new Doubler(n);
    

Summary of Rules

  • Static Typing: ArkTS is statically typed. Avoid dynamic features like any.
  • Fixed Layout: Object layout is fixed at compile time. You cannot add/remove properties at runtime.
  • Explicit Types: Define types explicitly using class or interface. Avoid anonymous object types.
  • Strict Safety: No implicit type coercion. Use standard library functions (e.g., Number.parseInt) for conversions.