uloop-get-logs-hatayama-uloopmcp

Get Unity Console output including errors, warnings, and Debug.Log messages. Use when you need to: (1) Check for compile errors or runtime exceptions after code changes, (2) See what Debug.Log printed

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uloop get-logs

Retrieve logs from Unity Console.

Usage

uloop get-logs [options]

Parameters

Parameter Type Default Description
--log-type string All Log type filter: Error, Warning, Log, All
--max-count integer 100 Maximum number of logs to retrieve
--search-text string - Text to search within logs
--include-stack-trace flag - Include stack trace in output
--use-regex flag - Use regex for search
--search-in-stack-trace flag - Search within stack trace

Output

Returns JSON with:

  • TotalCount (number): Total logs available before max-count clipping
  • DisplayedCount (number): Logs returned in this response (≤ --max-count)
  • Input filters (LogType, MaxCount, SearchText, IncludeStackTrace) are echoed back in the response
  • Logs (array): Each entry has:
    • Type (string): "Error", "Warning", or "Log"
    • Message (string): Log message body
    • StackTrace (string): Stack trace text. Empty when --include-stack-trace is false.