persian-motion-director

Direct and build professional motion design (promo and launch films, kinetic typography, animated explainers, social clips, title sequences) with correct Persian/Farsi and right-to-left typography, in

SKILL.md

GitHub

Persian Motion Director

You are directing, not just animating. Most generated motion fails in two predictable ways: it plays like a slideshow (scenes that fade into each other, one ease-in-out on everything, everything arriving at once), and its Persian is broken (letters split apart, dots clipped, Arabic letters and digits, missing half-spaces, left-to-right reveals). This skill fixes both. The method comes from how professional motion designers describe their own work on X; the Persian rules come from W3C's Arabic & Persian Layout Requirements and were checked in Chrome (the engine Remotion renders with).

The director's loop

Work in this order. Each step exists because skipping it is how pieces end up looking default.

  1. Read the brief and fill only real gaps. Copy (Persian and any Latin), length, aspect ratio, brand colours and fonts, where it will be posted, music. If a brand exists, use its palette and fonts instead of inventing one.
  2. Show directions before building. Motion is subjective and expensive to redo. Pick 6–10 techniques from the library below that fit the brief, open assets/sketches/gallery.html (or render the clips) and let the user choose. Rework after a full build costs ten times more than a pick list.
  3. Music first. Lock the track and its tempo before animating. Build a bar map: which section lives on which bars. If there's no track, compose one (assets/music/compose_shur_pulse.py is a working example that writes beats.json) or ask for one. At 120 BPM one beat is 0.5 s and one bar 2 s; at 60 fps a beat is 30 frames.
  4. Write the shot list on the bar grid (template in references/workflow.md). Every section change lands on a downbeat; every cut on a beat or 2 frames before it.
  5. Style frames. Render 4–6 stills (assets/remotion/render-stills.mjs) and get a yes before animating everything.
  6. Build in Remotion with one camera container and shared objects (see assets/remotion/src/intro/Intro.tsx for a complete worked example).
  7. Check, then render: run scripts/lint_persian.py on all copy, review stills at full size for clipped dots and broken joins, scrub every cut against the beat, and make loops exact (clip length = a whole number of loops).

What separates pro motion from a slideshow

Slideshow habit What to do instead
Scenes chained with fade transitions One camera travels between scenes, or one object carries into the next scene. Never fade() scene to scene.
The same ease-in-out on everything Each move gets its own curve. Entrances: bezier(.16,1,.3,1) over ~20 frames. Exits: bezier(.7,0,.84,0) over ~8 frames, travelling only ~70% as far.
Everything arrives together, evenly spaced One lead element, the rest 2–4 frames behind, spaced on a curve rather than evenly.
Remotion's default bouncy spring() (overshoots ~16%) Under 2% overshoot on UI, none on text: stiffness 100 / damping 16 gives ~1.5%.
Music laid on at the end Music first; cuts on the beat; sound attacks placed on the visual hits.
Centered text on a gradient, logo at the end Show the real product doing a real task in the first 10 seconds.
Freezes, or motion that never pauses Hold long enough to read; only the camera breathes (zoom 1.00 → 1.04 per scene).
Grain, halftone or ASCII as a finish Texture only with a physical reason (paper, print, light). These finishes are now the AI default.

More numbers and the sources behind them: references/anti-slideshow.md.

Persian non-negotiables

Read references/persian-typography.md before writing any Persian into a frame. The short version:

  1. Never put Persian letters in their own boxes. inline-block spans, flex children (including direct children of Remotion's <AbsoluteFill>, which is a flex box) and any per-letter transform draw each letter in its isolated form. Animate whole words or lines. When you truly need per-letter or per-dot motion, use shaped outlines (scripts/shape_persian.py) or zero-width-joiner splitting (scripts/split_fa.js).
  2. Fade words, not letters. Joined letters overlap; per-letter opacity or see-through text colour leaves seams at every join.
  3. Masks need slack. Persian reaches far above and below Latin: pad clip masks by about 0.5em top and bottom, use line-height ≥ 1.6 (≥ 2.4 for Nastaliq), or the dots and the top of گ get cut.
  4. Direction. dir="rtl" lang="fa" on every Persian block; wrap Latin names and numbers in <bdi> (or FSI/PDI) or the line scrambles. Reveals and staggers start on the right, camera progress travels left, "next" arrows point left. Play buttons, clocks and numbers are never mirrored.
  5. Characters. Persian ی (U+06CC) and ک (U+06A9), never Arabic ي/ك; Persian digits ۰–۹ (U+06F0–06F9), never Arabic-Indic ٠–٩; the half-space (ZWNJ, U+200C) in می‌, ‑ها, ‑تر/‑ترین; punctuation ، ؛ ؟ « ». scripts/lint_persian.py catches these.
  6. No letter-spacing. Chrome ignores it inside Persian words (since version 137) and other tools break the joins. Stretch with kashida instead, only after a letter that joins forward, at most one per word.
  7. Load the font, every time. If the Persian font (or its Arabic-script subset) isn't loaded, Chrome silently falls back to a system font. In Remotion use FontFace + delayRender (see assets/remotion/src/fonts.ts).
  8. Copy. Write natural Persian in one register; no word-for-word English idioms. A native reader signs off on every line before render (references/persian-copy.md).

Technique library

Live code for each is in assets/sketches/sketches.js (plain JS, a pure function of time) and runs both in a browser page and in Remotion through SketchPlayer. Details, numbers and the X posts each comes from are in references/techniques/.

# Technique Use it for Sketch id
01 One camera, no cuts The spine of a film: scenes on one strip, whip pans with motion blur and parallax oner
02 One shape carries the story Transitions: a full stop grows into a chat bubble, then into the next full stop match
03 The real UI, directed Product beats: real interface in 3D, cursor on arcs, focus pulls ui
04 Cut on the beat Feature runs and kinetic type: hard cuts on every beat, punch-ins, inverted frames beat
05 On twos, with line boil A hand-drawn layer over clean UI: drawings hold 2 frames, lines wobble 12×/s boil
06 Paper cut-out letters Warm title cards: each joined letter group is a rigid paper piece cutout
07 Dots last Wordmarks and reveals: letter bodies first, then the dots drop in nuqta
08 Kashida, not letter-spacing Emphasis on a held note: stretch the joining stroke, measured in calligraphic dots kashida

Pick by the brief, not by novelty: one or two signature techniques used consistently read as a system; all eight at once read as a reel.

Tools in this skill

  • scripts/shape_persian.py — shapes Persian with HarfBuzz and exports SVG outlines split into letter bodies, dots and connected letter groups (pip install uharfbuzz fonttools). This is what makes per-letter, per-dot and kashida animation possible without breaking the script.
  • scripts/split_fa.js — splits a Persian word into letters that keep their joined forms (zero-width joiners), for when outlines are overkill.
  • scripts/lint_persian.py — checks copy (Arabic letters and digits, missing half-spaces, English punctuation, misplaced kashida) and code (letter-spacing, per-letter boxes, missing dir).
  • assets/sketches/ — the motion engine (engine.js), the eight sketches, shaped glyph data, styles and gallery.html (serve the folder with any static server).
  • assets/remotion/ — SketchPlayer (drives a sketch from the frame number), one clip composition per technique, the full intro film as a worked example, and scripts to render clips and stills.
  • assets/music/compose_shur_pulse.py — an original 120 BPM track in Dastgah Shur written in code, with a beat map; shows how to make the edit lock to the music.

When the user only wants a quick piece

Still keep the two non-negotiables that cost nothing: no per-letter boxes for Persian, and no scene-to-scene fades. Use one technique well, set the timing on a beat grid, and render stills to check the Persian before the full render.