oRPC Error Handling

Manage errors in oRPC using both traditional and type-safe strategies.

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Error Handling in oRPC

oRPC offers a robust error handling system. You can throw standard JavaScript errors or use the specialized ORPCError class.

The ORPCError.data property is sent to the client. Avoid including sensitive information.

Normal Approach

const rateLimit = os.middleware(async ({ next }) => {
  throw new ORPCError('RATE_LIMITED', {
    message: 'You are being rate limited',
    data: { retryAfter: 60 }
  })
  return next()
})

const example = os
  .use(rateLimit)
  .handler(async ({ input }) => {
    throw new ORPCError('NOT_FOUND')
    throw new Error('Something went wrong') // → INTERNAL_SERVER_ERROR
  })

Type-Safe Error Handling

import { os } from '@orpc/server'
import * as z from 'zod'

const base = os.errors({
  RATE_LIMITED: {
    data: z.object({ retryAfter: z.number() }),
  },
  UNAUTHORIZED: {},
})

const rateLimit = base.middleware(async ({ next, errors }) => {
  throw errors.RATE_LIMITED({
    message: 'You are being rate limited',
    data: { retryAfter: 60 }
  })
  return next()
})

const example = base
  .use(rateLimit)
  .errors({
    NOT_FOUND: { message: 'The resource was not found' },
  })
  .handler(async ({ input, errors }) => {
    throw errors.NOT_FOUND()
  })

Combining Both Approaches

When you throw an ORPCError and code, status, and data match a defined error, oRPC treats it as if you used errors.[code].

const rateLimit = base.middleware(async ({ next, errors }) => {
  // Both are equivalent:
  throw errors.RATE_LIMITED({ data: { retryAfter: 60 } })
  throw new ORPCError('RATE_LIMITED', { data: { retryAfter: 60 } })
  return next()
})