docs

Look up Godot 4.x API documentation via Context7 — use when API behavior is uncertain before writing code.

SKILL.md

GitHub

Godot Docs

Use Context7 to retrieve up-to-date Godot 4.x documentation before implementing unfamiliar APIs.

Workflow

  1. Resolve the library ID:
mcp__plugin_context7_context7__resolve-library-id(libraryName="godot")
  1. Query for the specific API:
mcp__plugin_context7_context7__query-docs(
  context7CompatibleLibraryId="<id from step 1>",
  query="Timer class autostart one_shot",
  tokens=3000
)
  1. Cite the version from the returned docs before using the API.

Common Queries

Topic Query string
Node lifecycle "_ready _process _physics_process lifecycle order"
Signal patterns "signal emit connect callable"
Resource loading "load preload ResourceLoader"
Scene instantiation "PackedScene instantiate add_child"
Physics "CharacterBody3D move_and_slide collision"
Timer "Timer autostart one_shot timeout"
Tweens "Tween create_tween PropertyTweener"
Input "Input is_action_pressed get_axis"
Shader globals "shader built-in TIME FRAGCOORD UV"
UI anchors "Control anchor offset set_anchor_and_offset"

When to Use

  • Before implementing an API you haven't used in Godot 4.x
  • When a method name or signature is uncertain
  • When debugging and the error references an unknown built-in
  • When the coder/shader/ui/architect skill's example doesn't cover your case