В каталоге 183 730 навыков в 14 категориях.
Diagnose and tune the response chain from player intent through input, simulation, visible motion, camera, animation, VF...
Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input la...
Game feel and juice — screen shake, hit stop, particles, animation curves, input responsiveness, feedback timing. Makes...
Makes actions in a UEFN map feel good with layered feedback from sound, effects and screen text, in proportion to how im...
Invoke for guided game design document authoring -- section-by-section GDD creation with validation, pillar alignment, a...
Plan, generate, inspect, vision-evaluate, refine, and package images and visual assets for game development through a ba...
Mobile game design patterns — session design, retention mechanics, notification strategy, portrait/landscape, battery/th...
Invoke when the user asks about story structure, branching narrative, dialogue systems, world-building, character design...
ゲームの要件定義書を作成するためのスキル。漠然としたゲームアイデアを設計可能な形に変換する。使用タイミング:(1)「ゲームを作りたい」「新しいゲームを企画したい」と言われた時、(2)「ゲームのアイデアを整理したい」「要件をまとめたい」と言わ...
Design, generate, implement, debug, and review game sound effects and interactive audio. Use when Codex is asked about S...
The arcade's type system: the Fraunces and Outfit pairing, the roles each face plays, the numeric styling that game UI l...
Design, implement, and review game user interfaces. Use when Codex is asked to create or improve HUDs, menus, overlays,...
Build or refine game interfaces and keyboard, controller or touch input from GameGen platform preferences, including acc...
Use when a user asks to review game UI/UX, screenshot readability, text overlap, first-player confusion, mobile layout,...
Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, re...
Protects the simplicity and tactile quality of the game — cognitive load, drag feel, readability, battle clarity, access...
Invoke when the user asks about game UI, onboarding, HUD design, controller navigation, player feedback, usability testi...
游戏体验、系统与关卡策划。把选定概念收束为一份 GAME_DESIGN,定义玩家承诺、核心循环、世界响应、必要系统、关卡节奏、反馈、失败和可完整游玩的原型。用于设计游戏世界、深化玩法和关卡等需求。
Produce an implementation-ready gameplay specification covering player goal, rules, states, inputs, feedback, tunable da...
Gamified interface with points, badges, progress bars, leaderboards, and achievement cards. Use for "gamification", "rew...
A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage. Frame 1: cover / poster, Fram...
Patterns for game-like interfaces - health bars, XP bars, mana bars. Apply when building RPG/retro gaming UI components...
Use this skill when choosing Gamut button atoms (FillButton, StrokeButton, TextButton, IconButton, CTAButton), variant a...
Use this skill when implementing light/dark behavior, semantic color aliases, the Background component for contrast-safe...
Use this skill when implementing or auditing Gamut forms — FormGroup, ConnectedForm, ConnectedFormGroup, GridForm, react...
Use this skill when applying Gamut spacing scale, border radii, responsive breakpoints (viewport or container), or the p...
Use this skill when building list or table layouts with List, ListRow, ListCol, and TableHeader — including variant and...
Use when implementing or auditing SelectDropdown — single/multi modes, controlled vs uncontrolled value, creatable optio...
Use this skill when applying Gamut typography tokens — font family, font size, line height, or semantic font weight (inc...
Use this skill when something needs to float, stick, or portal above other UI and you're picking or debugging a z-index...
Survey one or more repos (code, commits, docs, tests, issues) and return a ranked, evidence-cited list of gaps, bugs, an...
Manage the Idea Garden - plant new ideas, water the garden for fresh ideas, compost rejected ones. Use when user says "I...
This prompt instructs an image-generation system to produce an 8K photorealistic, cinematic fine-art portrait of a young...
Develop game story and narrative through one-question-at-a-time writer interviews. Produces narrative docs under gat/nar...
技能路由入口 / Entry router. 根据用户输入路由到对应技能。Use when the user isn't sure what they need, says '帮我做个网站', '我想优化一下', or any genera...
动效优化 / Animation. Adds motion, transitions, and UI animations. Use when the user wants to add animation effects to their...
前端开发 / Frontend development. Builds pages and components from project scaffold. Use when the project is initialized and...
项目初始化 / Project scaffolding. Scaffolds a new Next.js project step by step. Use when the user confirms they want to build...
Use when a heartbeat needs to check if a story can progress through a gate. Checks prerequisites, dependencies, 3rd-part...
Execute plans step-by-step with confirmation gates. Each step requires user approval before proceeding. Includes change...
Route frontend tasks to the right library skill. Detects React/Vue/CSS intent and returns specific skill file paths.
Design gateway scripts as entry points for agentic coding. Use when creating CLI entry points for agents, designing subp...
Invoke stakeholder agents in parallel for requirements gathering
Full page layout compositions for GDEX — trading page, portfolio page, copy trading page, and bridge page with responsiv...
CSS theming system for GDEX trading UIs — dark/light modes, trading colors, responsive breakpoints, and Tailwind CSS con...
Plan game UX, UI, and HUD design specifications. Use when the user says "lets create game UX", "design the HUD", "create...
Use when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes,...
Build a custom front-panel renderer for a piece of gear (amp, pedal, compressor, fuzz, preamp, power amp…) in Capture Fi...
Expert guidance for Geist, Vercel's default typography system and font family for precise Next.js interfaces. Use when c...
Review UI code for Geist Design System compliance (Vercel's design system). Use when asked to "check Geist", "review des...
Applies Vercel's Geist design system colors, typography, materials, and brand guidelines to any artifact. Use when build...
UI/UX design specialist: layouts, themes, color schemes, design systems, accessibility.
Gemini CLI(Google)を使用してコードや文言について相談・レビューを行う。 トリガー: "gemini", "geminiと相談", "geminiに聞いて", "コードレビュー", "レビューして" 使用場面: (1) 文言...
Gemini-powered architecture blueprints and design patterns
Guide for implementing Google Gemini API image generation - create high-quality images from text prompts using gemini-2....
Guide for implementing Google Gemini API image understanding - analyze images with captioning, classification, visual QA...
Generate unit tests following project conventions. Use when the user asks to create, generate, or write tests for a file...
Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion...
Nano Banana Pro (nano-banana-pro) image generation skill. Use this skill when the user asks to "generate an image", "gen...
Generate a Storybook story file for a React component with baseline, edge, and a11y-focused states. Triggers on 'make a...
Generate high-quality images and assets for components (hero sections, features, transformations) using Replicate's FLUX...
Based on existing docs styles and specific API implementations, and referencing same name stories, generate comprehensiv...
Generate, refactor, or update a DESIGN.md file, the Google Labs open format that documents a project's design system as...
Generate hierarchical site structure and navigation maps. Creates visual representations of information architecture and...
Pipeline skill — turns a URL or DESIGN.md into a concrete UI structure with decisions already made. Extracts live design...
Phase 2.5 of the SPEAKMAN.AI pipeline — run MCP_UX_DESIGN_V1 to map architecture and requirements into a UI screen inven...
ALWAYS read this skill before generating or editing any image, or calling image_generate — text-to-image or image-to-ima...
Generates Stitch screens from authored prompt files using MCP tools. Reads prompt sections, sends each to Stitch for gen...
How to render rich interactive HTML widgets inline in the chat or as standalone artifacts. Use this skill when you want...
Create algorithmic and generative art using mathematical patterns, noise functions, particle systems, and procedural gen...
Creates algorithmic music composition systems using procedural generation, Markov chains, L-systems, and neural approach...
Generate high-end UI/UX and dashboard systems using design tokens, micro-interactions, and reactive state; use when aske...
Design system and templates for Claude's built-in generative UI — the show_widget tool that renders interactive HTML/SVG...
Cast genjutsu on a UI - creative coding for motion, micro-interactions, and wow-factor. Scans the stack, proposes an int...
GSAP animation engine sub-skill - core, timeline, ScrollTrigger, plugins.
Paint a complete visual universe with genjutsu - art direction brainstorm, design system, implementation, audit. Anti-AI...
Transform supplied photos or written concepts into luminous Genshin Impact-inspired anime-fantasy imagery while preservi...
Trigger: design a screen or page, mockup, landing page, UI directions, artboards, try a different approach, design syste...
Trigger: product interface design, web UI, design critique, browsing experience, responsive layout. Guide usable interfa...
当任意 GEO 技能已产出分析报告 MD(审计/调研/竞品/可引用性/技术/绩效等)后,须用本 skill 生成同 basename 的专业 HTML 可视化报告(Chart.js、KPI 卡、CSS 动效)。监测专用仍用 geo-moni...
Render an interactive, self-contained HTML companion for a GEO content brief (04-content-brief) or a publish-ready draft...
Geometric, structured design with clean typography, neutral colors, precise shapes, and intuitive layouts that stay out...
Expert guide for maps and geospatial data (Mapbox GL JS, Leaflet, Google Maps, PostGIS) / Panduan ahli peta dan data geo...
UI layout and grouping should follow Gestalt principles so users immediately understand which controls, commands, and el...
Get company logos, brand colors, fonts, and style guides
Mandatory design-brief gate for clarifying the product and outcome. Use before ideation, image-to-code builds, redesigns...
Interviews users on UI/UX aesthetics, establishes bespoke visual direction, removes generic AI aesthetics, and produces...
Help someone new to the Endless Design Studio find their way and make a first prototype on Endless Studios screens. Use...
You made a game. gg. Turns a web game into a short trailer played live in its own engine: Claude writes the film, opens...
Ghost CMS theme development with Handlebars templating, Alpine.js, Tailwind CSS, and performance optimization
This skill should be used when working with the Ghostmind development system, which uses meta.json as a central configur...
Write content by interviewing the user instead of drafting - extract their material through questions, then assemble the...
Builds a CSS mask reveal in which images bleed into view through a feathered, cloudy edge by sliding an oversized gradie...
當使用者要在既有網站、系統或程式專案內新增一項可獨立描述的能力,且應優先搜尋、評估、引用或抽取 GitHub 與套件生態中的成熟實作時,使用此技能。能力可包含 UI 互動、狀態管理、連線方式、通訊協定、驗證授權、資安中介層、資料轉換、演算法...
Giotto Suite 空间转录组学分析工具包 - 100%覆盖718个文件(37个教程+285个核心API+4个数据文档+344个扩展函数+49个工具函数)
This skill should be used when the user wants to commit their work to git and push to GitHub. It guides through reviewin...
Genera mensajes de commit descriptivos siguiendo Conventional Commits. Analiza cambios y sugiere mensajes claros. Úsalo...
Git workflow standards, commit conventions, hooks, and pull request practices. Use this when users need guidance on Conv...
Advanced Git operations including rebasing, conflict resolution, history rewriting, worktrees, bisect, submodules, hooks...
Integrate with GitHub for issue tracking, pull requests, and repository operations.Use when asked about: github, gh, iss...